Dum-Dum Bullets
Type: Common
Ammunition
Parts: 10
Infantry
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Flashbang
Type: Common
Ammunition
Parts: 10
Infantry
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Survival Vest
Type: Common
Armor
Parts: 10
Infantry
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Survival Boots
Type: Common
Boots
Parts: 10
Infantry
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Fabric Gloves
Type: Common
Glove
Parts: 10
Infantry
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Gas Mask
Type: Common
Helmet
Parts: 10
Infantry
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Scavenger Rucksack
Type: Common
Backpack
Parts: 10
Infantry
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Vibroblade
Type: Common
Weapon
Parts: 10
Infantry
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Armor-Piercing Rounds
Type: Uncommon
Ammunition
Parts: 30
Infantry
Offense: +3.5% (±0.5)
 
max: +6% (±0.5)
"Nova" Hand Bomb
Type: Uncommon
Ammunition
Parts: 30
Infantry
Defense: +3.5% (±0.5)
 
max: +6% (±0.5)
Legionnaire Body Armor
Type: Uncommon
Armor
Parts: 30
Infantry
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Legionnaire Boots
Type: Uncommon
Boots
Parts: 30
Infantry
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Tactical Gloves
Type: Uncommon
Glove
Parts: 30
Infantry
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
M-357 Infantry Helmet
Type: Uncommon
Helmet
Parts: 30
Infantry
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Hydration Pack
Type: Uncommon
Backpack
Parts: 30
Infantry
Defense: +5.3% (±0.8)
 
max: +8.8% (±0.8)
Monosword
Type: Uncommon
Weapon
Parts: 30
Infantry
Offense: +4.5% (±0.5)
 
max: +8% (±0.5)
Plasma Tank
Type: Rare
Ammunition
Parts: 60
Infantry
Offense: +4.5% (±0.5)
 
max: +8% (±0.5)
"Inferno" Thermite Grenade
Type: Rare
Ammunition
Parts: 60
Infantry
Defense: +4.5% (±0.5)
 
max: +8% (±0.5)
"Prowler" Exo-Suit
Type: Rare
Armor
Parts: 60
Infantry
Defense: +5.3% (±0.8)
 
max: +10.8% (±0.8)
"Prowler" Exo-Boots
Type: Rare
Boots
Parts: 60
Infantry
Offense: +4.5% (±0.5)
 
max: +10% (±0.5)
"LightGlove" Mk.I
Type: Rare
Glove
Parts: 60
Infantry
Offense: +4.5% (±0.5)
 
max: +10% (±0.5)
ICS "Hammerhead"
Type: Rare
Helmet
Parts: 60
Infantry
Defense: +5.3% (±0.8)
 
max: +10.8% (±0.8)
"Gaia" Filtering System
Type: Rare
Backpack
Parts: 60
Infantry
Defense: +6.5% (±0.5)
 
max: +13.5% (±0.5)
"Avenger" Caseless Rifle
Type: Rare
Weapon
Parts: 60
Infantry
Offense: +6.5% (±0.5)
 
max: +13.5% (±0.5)
Supercharged Energy Cell
Type: Legendary
Ammunition
Parts: 100
Infantry
Offense: +5.5% (±0.5)
 
max: +11.5% (±0.5)
Plasma Grenade
Type: Legendary
Ammunition
Parts: 100
Infantry
Defense: +5.5% (±0.5)
 
max: +11.5% (±0.5)
Bio-Enhancement Suit
Type: Legendary
Armor
Parts: 100
Infantry
Defense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
Bio-Enhancement Boots
Type: Legendary
Boots
Parts: 100
Infantry
Offense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
Maulers
Type: Legendary
Glove
Parts: 100
Infantry
Offense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
"Cyclops" Omni-Visor
Type: Legendary
Helmet
Parts: 100
Infantry
Defense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
Orbital Gravchute
Type: Legendary
Backpack
Parts: 100
Infantry
Defense: +9.5% (±0.5)
 
max: +20.5% (±0.5)
"Last Wish" Ion Caster
Type: Legendary
Weapon
Parts: 100
Infantry
Offense: +9.5% (±0.5)
 
max: +20.5% (±0.5)
Magnum Rounds
Type: Common
Ammunition
Parts: 90
Infantry, Armored Corps
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Trip Wire Mine
Type: Common
Ammunition
Parts: 90
Infantry, Armored Corps
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Raider Jacket
Type: Common
Armor
Parts: 90
Infantry, Armored Corps
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Raider Boots
Type: Common
Boots
Parts: 90
Infantry, Armored Corps
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Leather Gloves
Type: Common
Glove
Parts: 90
Infantry, Armored Corps
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Skirmisher Headgear
Type: Common
Helmet
Parts: 90
Infantry, Armored Corps
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Patrol Pack
Type: Common
Backpack
Parts: 90
Infantry, Armored Corps
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
GA-12 Autopistol
Type: Common
Weapon
Parts: 90
Infantry, Armored Corps
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Crystal-Tipped Bullets
Type: Uncommon
Ammunition
Parts: 120
Infantry, Armored Corps
Offense: +3.5% (±0.5)
 
max: +6% (±0.5)
Corrosive Gas Bomb
Type: Uncommon
Ammunition
Parts: 120
Infantry, Armored Corps
Defense: +3.5% (±0.5)
 
max: +6% (±0.5)
Mark II Assault Vest
Type: Uncommon
Armor
Parts: 120
Infantry, Armored Corps
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Mark II Assault Boots
Type: Uncommon
Boots
Parts: 120
Infantry, Armored Corps
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Ranger Gloves
Type: Uncommon
Glove
Parts: 120
Infantry, Armored Corps
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Advanced Infantry Helmet
Type: Uncommon
Helmet
Parts: 120
Infantry, Armored Corps
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Bug-out Kit
Type: Uncommon
Backpack
Parts: 120
Infantry, Armored Corps
Defense: +5.3% (±0.8)
 
max: +8.8% (±0.8)
"Justicar" Hand Cannon
Type: Uncommon
Weapon
Parts: 120
Infantry, Armored Corps
Offense: +4.5% (±0.5)
 
max: +8% (±0.5)
Airburst Rounds
Type: Rare
Ammunition
Parts: 160
Infantry, Armored Corps
Offense: +4.5% (±0.5)
 
max: +8% (±0.5)
EMP grenade
Type: Rare
Ammunition
Parts: 160
Infantry, Armored Corps
Defense: +4.5% (±0.5)
 
max: +8% (±0.5)
Hazmat Suit
Type: Rare
Armor
Parts: 160
Infantry, Armored Corps
Defense: +5.3% (±0.8)
 
max: +10.8% (±0.8)
Hazmat Boots
Type: Rare
Boots
Parts: 160
Infantry, Armored Corps
Offense: +4.5% (±0.5)
 
max: +10% (±0.5)
Engineer Gloves
Type: Rare
Glove
Parts: 160
Infantry, Armored Corps
Offense: +4.5% (±0.5)
 
max: +10% (±0.5)
"Protector" Headgear
Type: Rare
Helmet
Parts: 160
Infantry, Armored Corps
Defense: +5.3% (±0.8)
 
max: +10.8% (±0.8)
Auxiliary Battery
Type: Rare
Backpack
Parts: 160
Infantry, Armored Corps
Defense: +6.5% (±0.5)
 
max: +13.5% (±0.5)
Anti-Materiel Rifle
Type: Rare
Weapon
Parts: 160
Infantry, Armored Corps
Offense: +6.5% (±0.5)
 
max: +13.5% (±0.5)
Fission Battery
Type: Legendary
Ammunition
Parts: 400
Infantry, Armored Corps
Offense: +5.5% (±0.5)
 
max: +11.5% (±0.5)
Breaching Charge
Type: Legendary
Ammunition
Parts: 400
Infantry, Armored Corps
Defense: +5.5% (±0.5)
 
max: +11.5% (±0.5)
"Atlas" Mining Chassis
Type: Legendary
Armor
Parts: 400
Infantry, Armored Corps
Defense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
"Atlas" Mining Boots
Type: Legendary
Boots
Parts: 400
Infantry, Armored Corps
Offense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
Exomanipulators
Type: Legendary
Glove
Parts: 400
Infantry, Armored Corps
Offense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
Templar Helmet
Type: Legendary
Helmet
Parts: 400
Infantry, Armored Corps
Defense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
"Strike" Glider System
Type: Legendary
Backpack
Parts: 400
Infantry, Armored Corps
Defense: +9.5% (±0.5)
 
max: +20.5% (±0.5)
Heavy Laser Rifle
Type: Legendary
Weapon
Parts: 400
Infantry, Armored Corps
Offense: +9.5% (±0.5)
 
max: +20.5% (±0.5)
"Mutant-Stopper" Rounds
Type: Common
Ammunition
Parts: 240
Infantry, Armored Corps, Artillery
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Fragmentation Grenade
Type: Common
Ammunition
Parts: 240
Infantry, Armored Corps, Artillery
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Scout Bodyglove
Type: Common
Armor
Parts: 240
Infantry, Armored Corps, Artillery
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Scout Boots
Type: Common
Boots
Parts: 240
Infantry, Armored Corps, Artillery
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Melee Enhancement Gloves
Type: Common
Glove
Parts: 240
Infantry, Armored Corps, Artillery
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Scout Visor
Type: Common
Helmet
Parts: 240
Infantry, Armored Corps, Artillery
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Advanced Hauling Frame
Type: Common
Backpack
Parts: 240
Infantry, Armored Corps, Artillery
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Caseless Machine Pistol
Type: Common
Weapon
Parts: 240
Infantry, Armored Corps, Artillery
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Hyper-Velocity Rounds
Type: Uncommon
Ammunition
Parts: 480
Infantry, Armored Corps, Artillery
Offense: +3.5% (±0.5)
 
max: +6% (±0.5)
Marker Grenade
Type: Uncommon
Ammunition
Parts: 480
Infantry, Armored Corps, Artillery
Defense: +3.5% (±0.5)
 
max: +6% (±0.5)
Carapace Armor
Type: Uncommon
Armor
Parts: 480
Infantry, Armored Corps, Artillery
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Carapace Boots
Type: Uncommon
Boots
Parts: 480
Infantry, Armored Corps, Artillery
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Combat Gloves
Type: Uncommon
Glove
Parts: 480
Infantry, Armored Corps, Artillery
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
M-99 Combat Helmet
Type: Uncommon
Helmet
Parts: 480
Infantry, Armored Corps, Artillery
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Expedition Backpack
Type: Uncommon
Backpack
Parts: 480
Infantry, Armored Corps, Artillery
Defense: +5.3% (±0.8)
 
max: +8.8% (±0.8)
"Excalibur" Gunblade
Type: Uncommon
Weapon
Parts: 480
Infantry, Armored Corps, Artillery
Offense: +4.5% (±0.5)
 
max: +8% (±0.5)
Hunter-Seeker Bullets
Type: Rare
Ammunition
Parts: 640
Infantry, Armored Corps, Artillery
Offense: +4.5% (±0.5)
 
max: +8% (±0.5)
Shaped Charge
Type: Rare
Ammunition
Parts: 640
Infantry, Armored Corps, Artillery
Defense: +4.5% (±0.5)
 
max: +8% (±0.5)
"Aegis" Power Armor
Type: Rare
Armor
Parts: 640
Infantry, Armored Corps, Artillery
Defense: +5.3% (±0.8)
 
max: +10.8% (±0.8)
"Aegis" Power Boots
Type: Rare
Boots
Parts: 640
Infantry, Armored Corps, Artillery
Offense: +4.5% (±0.5)
 
max: +10% (±0.5)
Haptic Gloves
Type: Rare
Glove
Parts: 640
Infantry, Armored Corps, Artillery
Offense: +4.5% (±0.5)
 
max: +10% (±0.5)
Type-66 "Adamant"
Type: Rare
Helmet
Parts: 640
Infantry, Armored Corps, Artillery
Defense: +5.3% (±0.8)
 
max: +10.8% (±0.8)
Personal Energy Shield
Type: Rare
Backpack
Parts: 640
Infantry, Armored Corps, Artillery
Defense: +6.5% (±0.5)
 
max: +13.5% (±0.5)
"Gehenna" Flamethrower
Type: Rare
Weapon
Parts: 640
Infantry, Armored Corps, Artillery
Offense: +6.5% (±0.5)
 
max: +13.5% (±0.5)
Ion Charge
Type: Legendary
Ammunition
Parts: 1600
Infantry, Armored Corps, Artillery
Offense: +5.5% (±0.5)
 
max: +11.5% (±0.5)
"Annihilator" Landmine
Type: Legendary
Ammunition
Parts: 1600
Infantry, Armored Corps, Artillery
Defense: +5.5% (±0.5)
 
max: +11.5% (±0.5)
Imperial Guard Armor
Type: Legendary
Armor
Parts: 1600
Infantry, Armored Corps, Artillery
Defense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
Imperial Guard Boots
Type: Legendary
Boots
Parts: 1600
Infantry, Armored Corps, Artillery
Offense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
Warmaster's Gloves
Type: Legendary
Glove
Parts: 1600
Infantry, Armored Corps, Artillery
Offense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
X-22 Optical Monoshield
Type: Legendary
Helmet
Parts: 1600
Infantry, Armored Corps, Artillery
Defense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
"Pandora" System
Type: Legendary
Backpack
Parts: 1600
Infantry, Armored Corps, Artillery
Defense: +9.5% (±0.5)
 
max: +20.5% (±0.5)
M666 Autocannon
Type: Legendary
Weapon
Parts: 1600
Infantry, Armored Corps, Artillery
Offense: +9.5% (±0.5)
 
max: +20.5% (±0.5)
Flechette Cartridges
Type: Common
Ammunition
Parts: 480
Infantry, Armored Corps, Artillery, Air Forces
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Stun Grenade
Type: Common
Ammunition
Parts: 480
Infantry, Armored Corps, Artillery, Air Forces
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Gunslinger Cloak
Type: Common
Armor
Parts: 480
Infantry, Armored Corps, Artillery, Air Forces
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Gunslinger Boots
Type: Common
Boots
Parts: 480
Infantry, Armored Corps, Artillery, Air Forces
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Acid-Resistant Gloves
Type: Common
Glove
Parts: 480
Infantry, Armored Corps, Artillery, Air Forces
Offense: +2.5% (±0.5)
 
max: +5% (±0.5)
Stalker Mask
Type: Common
Helmet
Parts: 480
Infantry, Armored Corps, Artillery, Air Forces
Defense: +2.5% (±0.5)
 
max: +5% (±0.5)
Oxygen Reserve
Type: Common
Backpack
Parts: 480
Infantry, Armored Corps, Artillery, Air Forces
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Type-10 "Dragoon" SMG
Type: Common
Weapon
Parts: 480
Infantry, Armored Corps, Artillery, Air Forces
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
"Anaconda" Belt-Feeder
Type: Uncommon
Ammunition
Parts: 960
Infantry, Armored Corps, Artillery, Air Forces
Offense: +3.5% (±0.5)
 
max: +6% (±0.5)
Antimatter Charge
Type: Uncommon
Ammunition
Parts: 960
Infantry, Armored Corps, Artillery, Air Forces
Defense: +3.5% (±0.5)
 
max: +6% (±0.5)
Shocktrooper Chestplate
Type: Uncommon
Armor
Parts: 960
Infantry, Armored Corps, Artillery, Air Forces
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Shocktrooper Boots
Type: Uncommon
Boots
Parts: 960
Infantry, Armored Corps, Artillery, Air Forces
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Armored Gloves
Type: Uncommon
Glove
Parts: 960
Infantry, Armored Corps, Artillery, Air Forces
Offense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
"Granite" Heavy Helmet
Type: Uncommon
Helmet
Parts: 960
Infantry, Armored Corps, Artillery, Air Forces
Defense: +3.5% (±0.5)
 
max: +6.5% (±0.5)
Munition Dispenser Pack
Type: Uncommon
Backpack
Parts: 960
Infantry, Armored Corps, Artillery, Air Forces
Defense: +5.3% (±0.8)
 
max: +8.8% (±0.8)
M11 Magnum
Type: Uncommon
Weapon
Parts: 960
Infantry, Armored Corps, Artillery, Air Forces
Offense: +4.5% (±0.5)
 
max: +8% (±0.5)
High-Explosive Rounds
Type: Rare
Ammunition
Parts: 1280
Infantry, Armored Corps, Artillery, Air Forces
Offense: +4.5% (±0.5)
 
max: +8% (±0.5)
Toxic Grenade
Type: Rare
Ammunition
Parts: 1280
Infantry, Armored Corps, Artillery, Air Forces
Defense: +4.5% (±0.5)
 
max: +8% (±0.5)
"Enigma" Psy-Armor
Type: Rare
Armor
Parts: 1280
Infantry, Armored Corps, Artillery, Air Forces
Defense: +5.3% (±0.8)
 
max: +10.8% (±0.8)
"Enigma" Psy-Boots
Type: Rare
Boots
Parts: 1280
Infantry, Armored Corps, Artillery, Air Forces
Offense: +4.5% (±0.5)
 
max: +10% (±0.5)
Pain Inhibitors
Type: Rare
Glove
Parts: 1280
Infantry, Armored Corps, Artillery, Air Forces
Offense: +4.5% (±0.5)
 
max: +10% (±0.5)
Psy-Insulated Helmet
Type: Rare
Helmet
Parts: 1280
Infantry, Armored Corps, Artillery, Air Forces
Defense: +5.3% (±0.8)
 
max: +10.8% (±0.8)
Assault Rig
Type: Rare
Backpack
Parts: 1280
Infantry, Armored Corps, Artillery, Air Forces
Defense: +6.5% (±0.5)
 
max: +13.5% (±0.5)
CAW-20 "Hellbringer"
Type: Rare
Weapon
Parts: 1280
Infantry, Armored Corps, Artillery, Air Forces
Offense: +6.5% (±0.5)
 
max: +13.5% (±0.5)
Supercapacitor
Type: Legendary
Ammunition
Parts: 3200
Infantry, Armored Corps, Artillery, Air Forces
Offense: +5.5% (±0.5)
 
max: +11.5% (±0.5)
"Port-a-Nuke"
Type: Legendary
Ammunition
Parts: 3200
Infantry, Armored Corps, Artillery, Air Forces
Defense: +5.5% (±0.5)
 
max: +11.5% (±0.5)
"Fenrir" Battle Frame
Type: Legendary
Armor
Parts: 3200
Infantry, Armored Corps, Artillery, Air Forces
Defense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
"Fenrir" Battle Boots
Type: Legendary
Boots
Parts: 3200
Infantry, Armored Corps, Artillery, Air Forces
Offense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
Emperor's Fist
Type: Legendary
Glove
Parts: 3200
Infantry, Armored Corps, Artillery, Air Forces
Offense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
Helm of the Chosen Guard
Type: Legendary
Helmet
Parts: 3200
Infantry, Armored Corps, Artillery, Air Forces
Defense: +6.5% (±0.5)
 
max: +15.5% (±0.5)
"Archangel" Hover System
Type: Legendary
Backpack
Parts: 3200
Infantry, Armored Corps, Artillery, Air Forces
Defense: +9.5% (±0.5)
 
max: +20.5% (±0.5)
"Up 'n' Atom" Blaster
Type: Legendary
Weapon
Parts: 3200
Infantry, Armored Corps, Artillery, Air Forces
Offense: +9.5% (±0.5)
 
max: +20.5% (±0.5)

Total Domination Equipment Item, Description